EnviroBubble
Introduction
Welcome to EnviroBubble! Explore this top-down strategy card game where you must decide the fate of our beautiful planet. Your task is to direct research, development, policies, investments and construction to keep up with your population's demand(whew). You are a world leader who leads the world into a sustainable future for the glory of humanity. This task requires careful management of resources, such as money, to successfully save the world from disaster.
Objective
Handle energy and food, plus other resources, whilst having an efficient economy.
Key Features
Here are the key features
- Intuitive card game with voxel graphics, simplistic but pretty
- Semi-realistic economy with many factors affecting outcomes
- Easy to pickup and learn the rules, fun for all ages
Rules/how to play
This is a simple strategy game, the following rules be
- You begin the game in 1960 with 3 cards and a procedurally generated map
- The player must choose to play cards each turn, depending on their strategy
- Click the space bar to progress 5 years into the future
- Each card can give certain benefits to keep up with the energy demands, but also drawbacks(such as pollution)
- Try to avoid the bad ending :)
Note from developers
We were inspired by nation building games, such as Civilization6, whilst keeping the them heavily inline with ecological narrative. Just like Civilization6, it takes climate change into account where the player has to take decisive actions to stop the spread of damage. We hope this can encourage people to be more aware of dangers climate change can pose.
We hope that the player has retrospect on the ecological landscape in the real world and the dangers of climate change. We also want to demonstrate the importance of nuclear energy and how, if it was used in this game, it could avoid the ecological destruction caused by pollution and climate change.
Credits
Petru Mihai-craciun: main developer and project leader
Owen Blount: developer and modeller
Rodion Rasulov: developer and designer
Gareth Redwood: sound designer
Mike Christou : second sound designer
Piotr Januz: programmer
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